Open Call

Issue #7

    • Inverto
    • Curating with a Click: The Art That Participatory Media Leaves Behind
    • Introduction: Open Call
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Hacking the Black/White Binary

Issue #6

    • Introduction: Hacking the Black/White Binary
    • Hacking the Label: Hacktivism, Race, and Gender
    • Sex Hacker: Configuring Chinese Women in the Age of Digital Penetration
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Queer Feminist Media Praxis

Issue #5

    • Introduction: Queer Feminist Media Praxis
    • Monstrous Agents: Cyberfeminist Media and Activism
    • iEarth
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Publication & Its Discontents: Peer Review, Publishing, and the Politics of the Open

Issue #4

    • Rethinking Peer Review in the Age of Digital Humanities
    • DHThis: An Experiment in Crowdsourcing Review in the Digital Humanities
    • Watching the Detectives: Review’s Past and Present
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Feminist Science Fiction

Issue #3

    • Queer Urban Composites: Any City or ‘Bellona (After Samuel R. Delany)’
    • The Cyborg in the Basement Manifesto, or, A Frankenstein of One’s Own: How I Stopped Hunting for Cyborgs and Created the Slightly Irregular Definition of Cyborgean Forms of Storytelling
    • Emmy Noether, Maria Goeppert Mayer, and their Cyborgian Counterparts: Triangulating Mathematical-Theoretical Physics, Feminist Science Studies, and Feminist Science Fiction
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Feminist Game Studies

Issue #2

    • Introduction: Feminist Game Studies
    • “C’mon! Make me a man!”: Persona 4, Digital Bodies, and Queer Potentiality
    • On Not Becoming Gamers: Moving Beyond the Constructed Audience
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Conversations Across the Field

Issue #1

    • A Discrepant Conjuncture: Feminist Theorizing Across Media Cultures
    • An Idea Whose Time is Here: FemTechNet – A Distributed Online Collaborative Course (DOCC)
    • Confronting Toxic Gamer Culture: A Challenge for Feminist Game Studies Scholars
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Ada: A Journal of Gender, New Media, and Technology
ISSN 2325-0496